The world of voice over is growing in ways that can’t be calculated. Think about the markets. For example: Commercials, industrials, corporate videos, Internet videos, animation, anime, narrations, audio books, announcers, theme park rides, political endorsements, toys, video games, and as technology progresses, imagine how much longer the list will grow.
Now look at sub-genres of a market like video games: First-person shooters, role-playing games, point-and-click adventure, tower defense, interactive movie, survival horror, MMO (massive multiplayer online), just to name a mere few.
As video games continue to expand, again — thanks to technology — voice over talent must follow with what’s current. Reading lines isn’t enough anymore, because believability is in high demand. For those wanting to pursue voice over in video games it helps to learn from someone steadily working in them such as Dave Fennoy (http://m.imdb.com/name/nm0271965/). [Read more…]